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October 5th, 2009, 03:09 PM
#9
Inactive Member
Re: The Zendikar Thread
The Good Stuff:
For you budget folks out there, here are gthe good non-rare, non-lands from Zendikar I;m very high on and are immediately inclusions in H&J.
Relic Crush - Destroys, instantly, as naturalize and can get you a s3econd naturalize for free if you want. Quite good because of its flexibility.
Gatekeeper of maliker - edicts are great
Frontier Guide - neverending mana
Expedition map gets you anuy land, not just basics, and is an artifact for any color of deck. Amazing.
Mold Shambler - Common, 3/3, destroys any non-creature, which includes Planeswalkers.
Heartstabber Mosquito - Unlike a lot of other black kjill, this takes out any creature, without any restricion.
Oran-Rief recluse - destroying flyers is gravy, and few have pro-green. the only flyer shtat surviv e- Eesha, Simic Sky Swaller, Pristine, Iridescent, and then some that no one ever plays like Zephid and Cerealn Wyvern.
Kor Catographer 0- CIP land for Whte, awesome
Khalni Heart Expedition - great acceleration and color fixin'.
Explorer's scope - Solid in the right circumstances.
Summoner's bane - Probably one of my favorite four cc counters of all time.
Journery to Nowhere - better than Oublliette
Reckless Scholar - Cephalid Seer for wizards and humans.
Kor Sanctifiers - CIP and Disenchants
Khalni Gem - Fine mana fixin' and helps with landfall.
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